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Dear Edmund is a gloomy, Victorian game . The country, ruled by a cold and strict party known as the D.A.C (The Dominion of Absolute Control) have placed you in charge of making decisions over a street and its residents.

Your job is to go to work and accept or decline questions from the residents and DAC party officials. 


You'll play as a working class man, Edmund, who lives in a house that's falling apart with no money to live  a better life. Your wife, Elsie, has left to live with her mother as to escape the dangers of the disease ridden city. 

She vowed to return if the street was safe enough for her..  and it's up to you to make this change. But it won't be easy, greed and the possibility of a wealthy lifestyle will tempt you into corruption.


Other than the temptation of wealth or a better street. You have two stats to keep an eye on. The Health of the street, and your reputation from the DAC. The longer you keep a balance between the two, the longer you'll live.

You'll have two pots of money. One, for personal wealth that can be used to purchase upgrades for your home, such as wallpaper, tables, doors, windows and more. The second pot is a budget to improve the conditions of the street. In which you can buy upgrades such as food, rat poisons, coal and other necessary things to keep your street healthy.


Included is a day / night cycle with a weather system to keep things interesting. (Of course, with it being based in a city in England, the rain takes priority most of the time...)


Key Features

Rule over a street and it's residents by accepting or declining their questions.

The street will visually change depending on it's health rating. 

Gain wealth to upgrade your home or to better the health of the street.

The web browser version is a demo, but includes an hours worth of game play.

The full version is available below, which includes longer game play and frequent updates.


Want to join the community and discuss your choices? Come join me over at the links below! 

InstagramDiscord| Patreon

Controls:

A & D to move around.

A & D to accept or decline answers at work.

E / Q to interact with objects. (UI indicating which will pop up)

 
FAQ:

Q: How do I save?

A:  Your progress is automatically saved. The main menu giving you the option to continue or start new.

Q: I have a bug to report, where can I send it?

A: Please use the bug report channel in the Discord, contact me on Instagram or send an email! All bug reports are appreciated.

Q: I have ideas or suggestions about the game, where can I express these?

A: There are select channels in the Discord for this. Whether you want to express some helpful constructive criticism or getting how much you dislike the game off your chest. Let me know! all opinions ultimately make a better game, And I want to hear yours!

Q: Is Dear Edmund finished?

A: No, It is currently in beta

Enjoy your stay.

     - Mind The Grease Games

     - Created by: Rycky Matthews

     - Music by: Tobi Weiss

Updated 16 days ago
StatusIn development
PlatformsWindows, HTML5
Rating
Rated 4.8 out of 5 stars
(19 total ratings)
AuthorMind The Grease
GenreStrategy, Simulation, Visual Novel
TagsDark, Management, Meaningful Choices, Narrative, Pixel Art, Steampunk, Unity

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

DE Win Full.zip 70 MB

Download demo

Download
DE_Demo_Windows.zip 70 MB

Development log

Comments

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Beautiful art style, I noticed you're using Unity. You might find this tool useful: https://simonnordon.itch.io/itchio-publisher-for-unity 

It allows you to directly upload and update games from inside Unity. There's a free version as well if you just want to try. It even has options to optimize pixel art rendering.

(+1)

I believe I played up to the end of the current content, which I'm quite liking! I quite like the individual stories of the npcs as you play through - the environmental changes that happen from accepting DAC/brothel requests are really fun. I think I'd like to see us have the ability to improve the visuals of the streets (or see it happen as time goes on). Can't wait to see where this game goes!

(+1)

Thanks for playing and making a video of Dear Edmund! Glad you enjoyed it. There’s plenty of changes in the works that’ll hopefully make for an even better experience. One being balance which needs adjusting. Your feedback is definitely useful!

As the street health decreases there are visual changes to the buildings of the street, but you kept the health high at all times! (Mainly due to the fact you enjoyed telling Jack to fuck off haha) These decisions will be harder to decline in the future, I’ll make sure of that!

enjoyed the video, good job. Thanks Sake

bro i keep dying of hunger or smth 😭🔥💯🚩

Try a new game and take the tutorial a little slower, there’s occasionally a bug which can skip the hunger and stress stat tutorial! Apologies.

- to eat or reduce stress, press E by the table in the player house, this’ll open a menu to buy food :)

thanks 

understood my good champ 💯💪🔥

I tried pressing E near the table and nothing happened

(+1)

Was enjoying the game.  Day 29, two people enter and leave the office, but no one ever comes in after them.  Exited and reset, now it's day 24 and the same thing happens.

I have the exact same bug

(+1)

This game is amazing. Such great world building

In dire need of polish, but fun and kept me playing to the end of the demo. Good work!

(+1)

This game STRESSES me out.

That said, I wish there were more games like it.

I managed to upgrade all items in my house to the cheapest options and made it to the end of the demo. Maybe that's an easy feat and I'm just an idiot but I am pretty proud of myself.